Seraph

Seraph is a young red dragon in human form that found her place among a group of adventurers.

Travels
Seraph's story begins with her as a captive of Dominic Blackmore, a warlock given power by an unknown entity for the purpose of binding the young dragon to his will. She was affecter by a powerful Feeblemind spell when she was found by a group of adventurers. They stopped the ritual and saved the dragon from a cruel fate.

Confused and afraid, Seraph transformed herself into a human girl and spent a night on the streets of Timberhill before finding a friend and guardian in half-orc Oril Shen. Still affected by the Feeblemind, she joined him and his friends as they travelled onwards to find out more about dragons and their origins.

The adventurers found that a dragon's colour often represent their personality traits and that red often correspond with a cruel personality that often delight in destruction and death. Furthermore, they found historical evidence that a dragon can change colour under extreme circumstances. The adventurers' new mission now became clear, they needed to change the colour of this young dragon to one that correspond with a benevolent personality.